Category Archives: Realtime Graphics

Learn about reltime cg graphics!

TreeIt

Check new version of TreeIt http://www.evolved-software.com/treeit/treeit Now with quick creation of bump maps fro leafs!

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I AM ALIVE

  Im happy to tell you that after 4 years of silence Dark Basic Pro gets its new update. Fast compiler, less memory need and you don’t need plugin registration anymore. Check community thread : https://forum.thegamecreators.com/thread/217979 If you don’t know what … Continue reading

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DarkBasic go Open Sourced!

Posted on Friday, 5th February 2016 10:16 PM in TGC News, Today we have released two of our older flagship products into the open source world. We’re offering all the source code and project files that make up these two elder products … Continue reading

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Metal Gear Solid 5 – Fox Engine Tech Demo

MGS 5 starts this week and here is a couple of videos about its gamу engine which called Fox Engine.

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GDC 2015: Creating the Open World Kite Real-Time Demo in Unreal Engine 4

Everything in the open world Kite demo is running in real time in Unreal Engine 4 at 30fps. In addition to Unreal Engine 4 open world features, Kite features fully dynamic direct and indirect illumination, cinematic quality depth of field … Continue reading

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Dawn Engine Tech Demo E3 2015 – Deus Ex: Mankind Divided

Deus Ex: Mankind Divided is being build with Eidos Montreal’s Dawn Engine. Come see just what the fledgling tech is capable of. This Deus Ex: Mankind Divided tech demo was shown during the E3 2015 PC Gaming Show. Eidos Montreal … Continue reading

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2015 tech demos

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