November – december 2016 change log

Few things ive made for last two month:

  1. Change raycasting.Remove Sparkys collision and now use only dark Dynamix for both physics and ray casting.Its faster and more useable
  2. Add physics:rigid bodies and terrain collision.
  3. Sandbox further development: interface, loading.
  4. Sandbox terrain save and editing.
  5. Sandbox water save and editing.
  6. Add player physic
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